πŸ“Š About These Tables: All tables use d100 (percentile dice). Roll on each table or pick results that fit your campaign. Combine multiple rolls for rich, detailed settlements.

🏰 Settlement Characteristics

Race Relations

d100 Race Relations
01-50Harmony
51-70Tension or rivalry
71-80Racial majority are conquerors
81-85Racial minority are rulers
86-90Racial minority are refugees
91-95Racial majority oppresses minority
96-00Racial minority oppresses majority

Ruler's Status

d100 Ruler's Status
01-25Respected, fair, and just
26-40Feared tyrant
41-45Weakling manipulated by others
46-50Illegitimate ruler, simmering civil war
51-55Ruled or controlled by a monster
56-60Mysterious, anonymous cabal
61-65Contested leadership, open fighting
66-70Caretaker for true leader (young, imprisoned, etc.)
71-75Lacking a proper leader, governing by committee
76-00Duly appointed or elected

Notable Traits

d100 Notable Traits
01-05Canals in place of streets
06-10Massive statue or monument
11-15Grand temple
16-20Large fortress
21-25Verdant parks and orchards
26-30River divides town
31-35Major trade center
36-40Headquarters of powerful family or guild
41-45Population mostly wealthy
46-50Destitute, rundown
51-55Awful smell (tanneries, open sewers)
56-60Center of trade for one type of good
61-65Site of many battles
66-70Site of a mythic or magical event
71-75Important library or archive
76-80Monastery, convent, or retreat
81-85Academy or university
86-90Major crossroads
91-95Ancient ruins nearby
96-00Unusual geography (floating, underground, etc.)

Known For Its...

d100 Known For Its...
01-05Delicious cuisine
06-10Rude people
11-15Greedy merchants
16-20Artists and writers
21-25Great hero who lived here
26-30Flowers
31-35Hordes of beggars
36-40Tough warriors
41-45Dark magic
46-50Decadence
51-55Piety
56-60Gambling
61-65Godlessness
66-70Education
71-75Wine
76-80High fashion
81-85Political intrigue
86-90Powerful wizards
91-95Healing/medicine
96-00Corruption

Current Calamity

d100 Current Calamity
01-05Suspected vampire infestation
06-10New cult seeks converts
11-15Important figure died (murder suspected)
16-20War between rival thieves' guilds
21-25Plague or famine (sparks riots)
26-30Corrupt officials oppress citizens
31-35Powerful monster threatens area
36-40Powerful guild exploits workers
41-45Competing merchant companies battle for control
46-50Paranoid noble hires thugs to oppress citizens
51-55Prophecy predicts doom
56-60Brink of war with nearby settlement
61-65Dungeon discovered (everyone seeks riches)
66-70Religious zealots overrun the streets
71-75Ancient artifact discovered (everyone fights for it)
76-80Vengeful ghost haunts the streets
81-85Powerful villain hiding in plain sight
86-90Earthquake or natural disaster damaged infrastructure
91-95Demons are infiltrating the population
96-00Dungeon under the settlement leaks monsters
πŸ’‘ Settlement Sizes:
  • Village: 20-100 buildings, 1-5 streets, 50-500 people
  • Town: 100-500 buildings, organized districts, 500-5,000 people
  • City: 500+ buildings, multiple wards/districts, walls, 5,000+ people

πŸ›οΈ Random Buildings

Building Type

d100 Building Type
01-50Residence (roll on Residence table)
51-60Religious (roll on Religious Building table)
61-70Tavern (roll on Tavern table)
71-85Warehouse (roll on Warehouse table)
86-00Shop (roll on Shop table)

Residence

d100 Residence Type
01-02Abandoned squat
03-08Abandoned, haunted
09-12Apartment, poor
13-24Apartment, modest
25-28Apartment, comfortable
29-38Home, poor
39-50Home, modest
51-70Home, comfortable
71-90Home, wealthy
91-95Mansion
96-00Palace/noble estate

Religious Building

d100 Religious Building
01-10Abandoned shrine
11-20Shrine to a good or lawful deity
21-30Shrine to a neutral deity
31-35Shrine to a false deity (run by frauds)
36-45Home of ascetic priests
46-50Abandoned or desecrated temple
51-60Temple to a good or lawful deity
61-70Temple to a neutral deity
71-75Temple to an evil or chaotic deity
76-80Temple to multiple deities
81-85Hidden temple to an evil cult
86-90Monastery, cloistered
91-95Monastery, active in the community
96-00Cathedral or grand temple

🍺 Taverns & Inns

Tavern Type

d100 Tavern Type
01-05Quiet, low-key bar
06-10Raucous dive
11-13Thieves' guild hangout
14-16Gathering place for a secret society or cult
17-20Upper-class dining club
21-25Gambling den
26-30Ale-focused pub
31-35Wine bar
36-40Inn with lodging
41-50Restaurant
51-60Standard tavern
61-70Brewhouse
71-75Music venue
76-80Fighting pit
81-85Festhall (entertainment/brothel)
86-90Specialty tavern (themed)
91-95Adventurers' tavern (job board, rumors)
96-00Front for criminal enterprise

Tavern Name Generator

Roll d100 twice - once for each column, then combine.

d100 First Word
01-05The Silver
06-10The Golden
11-15The Staggering
16-20The Laughing
21-25The Prancing
26-30The Gilded
31-35The Running
36-40The Howling
41-45The Slaughtered
46-50The Leaping
51-55The Drunken
56-60The Roaring
61-65The Frowning
66-70The Lonely
71-75The Wandering
76-80The Mysterious
81-85The Bloody
86-90The Weeping
91-95The Sleeping
96-00The Dancing
d100 Second Word
01-05Pony
06-10Wolf
11-15Lamb
16-20Dragon
21-25Pegasus
26-30Stag
31-35Hound
36-40Rose
41-45Lamb
46-50Griffon
51-55Goat
56-60Lion
61-65Wyvern
66-70Mountain
71-75Eagle
76-80Maiden
81-85Mermaid
86-90Unicorn
91-95Eel
96-00Serpent
Example Names: The Laughing Dragon, The Drunken Goat, The Golden Rose, The Prancing Pony

πŸͺ Shops & Warehouses

Warehouse

d100 Warehouse
01-10Empty or abandoned
11-20Heavily guarded, expensive goods
21-30Cheap goods
31-40Bulk grain or food
41-50Lumber or raw materials
51-60Weapons/armor
61-70Trade goods, textiles
71-75Merchant guild storage
76-80Smuggler's den
81-85Secret hideout (thieves, cult)
86-90Monster or vermin infestation
91-95Used as clandestine meeting place
96-00Contains stolen goods

Shop Type

d100 Shop Type
01-05Pawnshop
06-10Herbs/incense
11-15Fruits/vegetables
16-20Dried meats
21-25Potter
26-30Undertaker
31-35Books
36-40Moneylender
41-45Weapons/armor
46-50Chandler (candles)
51-55Smithy
56-60Carpenter
61-65Weaver
66-70Jeweler
71-75Baker
76-80Tailor
81-85Cobbler
86-90Apothecary
91-95Scribe
96-00Magic shop (rare)