π Strange Aeons
Post-Apocalyptic Cosmic Horror β’ Reality Corruption β’ The Bloom Consumes All
When The Bloom fell, it didn't just killβit rewrote reality. Survive. Scavenge. Fight the Great Ones.
Monster Generator
Generate eldritch horrors, Bloom-corrupted creatures, and abominations from mindless husks to incomprehensible Great One spawns.
Environment Generator
Create corrupted and pristine locations. From untouched sanctuaries to reality-broken Bloom zones and impossible Spires.
City & Settlement Generator
Generate survivor settlements from small hamlets to ruined metropolises. Complete with population, traders, factions, and threats.
Scavenging Tables
Interactive d10 scavenging system with exploding dice. Roll for common materials, rare components, and special loot.
Weapons Reference
Complete weapons database from crude makeshift to Tier 4 masterworks. All weapon categories with stats, properties, and crafting costs.
Armor Reference
Light, medium, and heavy armor with mitigation values, penalties, and special properties. Tier progression included.
Crafting Reference
All crafting recipes, materials library, and station requirements. Build your sanctuary and gear.
Encounter Generator
Generate combat, social, environmental, and puzzle encounters with complications and resolutions.
NPC Generator
Create survivors, traders, soldiers, scientists, and bloom-touched individuals with backstories and motivations.
Faction Generator
Generate survivor groups, military remnants, corporate enclaves, cultists, and resistance movements.
Bloom Event Generator
Generate reality corruption events from minor surges to apocalyptic manifestations. Storms, mutations, and Great One attention.
π Reference Tables
Quick reference tables for DMs and players. Roll or choose options for adding detail to your Strange Aeons campaign.
GM Quick Reference
Essential on-the-spot tables for survivor names, bloom whispers, and quick loot.
Bloom Corruption
Corruption stages, physical/mental symptoms, bloom powers, and treatment methods. Track infection progression.
Survival Gear
Essential gear, weapons, armor, specialized equipment, consumables, and common scavenging finds. Outfit NPCs or loot tables.
Reality Anomalies
Minor to catastrophic anomalies, visual/auditory phenomena, and environmental effects. Add unpredictability to bloom zones.
Great One Signs & Omens
Subtle to obvious signs, manifestation warnings, bloom creature behavior, cult activity, and environmental omens.
About Strange Aeons
The world as it was is a memory. When The Bloom fell, it didn't just killβit rewrote reality. Cities are now crystalline Spires that defy gravity. Plains glow with bioluminescent corruption. The dead walk as husks. Reality itself has fractured.
You are a survivor capable of bonding with The Bloom without losing yourself. In a world where the air hums with metallic static and the sky is perpetual violet twilight, your goals are simple: survive, scavenge, and push back the encroachment of the Great Ones.
π² Compatible Systems
- Infinite Horizons (Official Setting)
- Generic d10 Pool Systems
- Call of Cthulhu (adapted)
- Cypher System
- Fate/Fate Accelerated
- Savage Worlds
- Any post-apocalyptic RPG
π Key Themes
- Cosmic Horror Survival
- Reality Corruption
- Humanity vs. The Bloom
- Scavenging & Crafting
- Factional Conflict
- Body Horror & Mutation
- Hope in Darkness
- The Price of Power
π Inspiration Sources
- Once Human (video game)
- Gamma World
- Annihilation (novel/film)
- Roadside Picnic / Stalker
- The Mist (Stephen King)
- Lovecraft's Cosmic Horror
- The Last of Us
- Neon Genesis Evangelion
ποΈ What is The Bloom?
The Bloom is a cosmic corruption that rewrites reality at a fundamental level. It manifests as purple crystalline growths, bioluminescent flora, and reality-warping phenomena. The Bloom doesn't just killβit transforms, corrupts, and integrates.
- Origin: Unknown. Possibly extradimensional. Possibly the Great Ones' influence made manifest.
- Effect: Corrupts living things, warps reality, creates impossible structures.
- Spread: Through spores, direct contact, and reality tears.
- The Great Ones: Cosmic entities that may control or feed on The Bloom.
- Hope: Some survivors have learned to resist. A few even bond with it safely.
βοΈ Game Mechanics
π² Dice Pool System
d10 pools with target number 7+. More successes = better outcomes. Modifiers add or remove dice.
π§ Crafting & Survival
Scavenge materials, build stations (Stove, Workbench, Forge), craft gear and consumables. Tier 1-4 progression.
π Wounds & Stability
Track physical wounds and mental stability. Bloom exposure degrades both. Healing requires resources.
π Bloom Corruption
Track exposure to The Bloom. High corruption grants powers but risks transformation. Balance is survival.